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Project Zomboid How To Spawn With Friends

Project Zomboid has ii different kinds of spawn point options, forced and custom choice.

A forced spawn point will forcefulness all players to spawn there when they first log in to the server or respawn without giving them a choice of where to spawn.

Custom selection spawn points are the aforementioned as what you would normally come across in unmarried player. Players are given the option to spawn at whatsoever number of regions, usually key locations on the map or cities.

You lot can use the Projection Zomboid world map to notice the coordinates of whatever location.

SETTING A FORCED SPAWN POINT

  1. Notice the coordinates you want by navigating to the Project Zomboid globe map, clicking Map Coordinates, and remembering the Coords numbers for your location.
  2. On the server'southward control panel, navigate to Config Files and log in with your control panel password.
  3. Click the world.ini config file.

    Notation: Project Zomboid requires three coordinates in the configuration file, but you just demand to use the first two. The third number is for the superlative yous desire to spawn if you're in a building. For example, setting it to 0 is the basis flooring, and 1 is the 2nd floor.

  4. Locate the `SpawnPoint` selection and enter the coordinates you wish to use every bit your spawn point.
  5. Click Salve and Restart your server to utilise the changes.

SETTING Up CUSTOM CHOICE SPAWN POINTS

    1. On the server's control panel, navigate to Files > FTP File Access and log in with your control panel password.
    2. Navigate to the /Zomboid/Server folder.
    3. Select world_spawnpoints.lua and copy it, setting the Target name to the general area the spawn will be set up to, such as TrainTracks.

    4. Observe the coordinates of where y'all want to spawn by opening the Project Zomboid world map, selecting Map coordinates > Lock Coords, and and so clicking on the location you want to spawn. Write down the Cell numbers and Rel numbers.
    5. Edit the new file from step three and modify the coordinates to match where yous desire to spawn, with worldX being the first number from Cell, and worldY being the second number. Set up posX and posY to the Rel numbers respectively.

    6. If you lot would like to change what floor of a building the role player will spawn on, y'all tin can add together posZ and fix it to 0, 1, 2, or iii, with 0 beingness the footing floor.
    7. If you want the game to option betwixt a set of random spawn points when the thespian selects your custom location, simply add a comma at the end, copy the line you just added and paste it below, changing the values to the next spawn location you lot desire.
    8. Salve the file and then edit world_spawnregions.lua.
    9. Add together a new line underneath the entry for Riverside and paste in the following, replacing "My Location" with the proper noun you want to testify in-game, and [file name] with the proper name of the file from pace iii: { proper name = "My Location", serverfile = "[file name].lua" },~
      #
    10. Salve the file and restart your server to add together the new locations

Annotation: It is not possible to testify an image or description to players without them manually installing the thumbnail and description files on their reckoner, which is not recommended and beyond the scope of this article.

If yous would similar instructions on how to exercise this client-side, you can read this guide on the Projection Zomboid forums.

You should now see the option to pick this new location when joining your server for the first fourth dimension or respawning.

Now that you have your spawn points ready, nosotros suggest reading our manufactures on becoming an admin on your server, or adjusting your Projection Zomboid server settings!

If you crave any further assistance, please contact our support at: https://shockbyte.com/billing/submitticket.php

Source: https://shockbyte.com/billing/knowledgebase/482/How-to-Set-the-Spawn-Point-of-Your-Project-Zomboid-Server.html

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